GLOBAL STEAMSS – Global Learning Opportunities for Green and Sustainability, Education in STEAM and Social Sciences Degrees

Project manager: UNIVERSIDAD POLITECNICA DE MADRID, Edmundo Tovar

Project manager at SASS: Assoc. Prof. Petra Kleindienst, PhD

Project duration: 1. 12. 2024 - 30. 11. 2027 (35 months=

Action: Erasmus, +KA220-HED – Cooperation partnerships in higher education (KA220-HED), 2024, Round 1

Funder: Erasmus+

Project Focus

The GLOBAL-STEAMSS project aims to transform higher education (STEAM and Social Sciences) by integrating sustainable development, digital skills, and Artificial Intelligence (AI) to address global challenges. Key activities include developing a sustainable skills framework, creating Open Educational Resources (OER), and establishing an AI-supported Dataspace. The final goal is to create a European Community of Practice for content co-creation.

Project Website: https://globesteamss.eu

Partnership

Universitatea Nationala de Stiinta si Tehnologie POLITEHNICA Bucuresti, Romania
RONESANS ENSTITUSU DERNEGI, Türkiye Kocaeli Kocaeli
FAKULTETA ZA UPORABNE DRUŽBENE STUDIJE V NOVI GORICI, Slovenija
UC LIMBURG Belgium DIEPENBEEK
Asociación Instituto de Técnicas Educativas – I.T.E Comunidad de Madrid, Las Rozas de Madrid, Spain
Project description:
The project develops a European framework for integrating sustainability, digital skills, and global learning outcomes into higher education, particularly in STEAM and Social Sciences. It includes the creation of open educational resources (OER), an AI-powered dataspace for aligning content with sustainability goals, and collaborative design challenges to engage students, educators, and industry. Through cross-border cooperation, the project strengthens capacity in education by linking curriculum innovation, community co-creation, and inclusive learning models aligned with EU policies.

Goals

The GLOBAL-STEAMSS project aims to transform higher education to better prepare students for the complexities of the modern world, addressing social and environmental challenges. Its future-oriented approach to STEAM and Social Sciences (SS) education integrates technological advancements in AI technologies and data integration systems, sustainability as global competency, a pedagogical model based on open education and inclusivity, and the participation of women into a coherent framework.

Activities

Develop a competencies framework for integrating critical sustainability skills from existing curricula needed for societal
Advancement into Higher Education Curricula;
Produce and discover AI-driven new, open-access digital learning materials and pathways tailored to the curricula;
Develop an advanced Dataspace platform powered by AI technology to collect, organize, and align OER, and
Creation of Community of Practice around design challenges in citizen science projects
Results:
To establish a robust, Europe-wide community of practice encouraging and facilitating the engagement of a diverse range of stakeholders in STEAM and Social Studies—including educators, graduates, students, students in transition, industry professionals, and policymakers—in the co-creation of open educational materials with a sustainability-focused curriculum through a design challenge approach integrated into a Dataspace platform.

News

  1. The first transnational project meeting of the GLOBAL-STEAMSS project took place at the Faculty of Applied Social Studies from January 23–24, 2025.
  2. The Faculty of Applied Social Studies is leading Activity A2.1, within Work Package 2 – Development of the GLOBAL-STEAMSS Competency Framework and Curricular Innovation.
    The objective of this activity is to assess and identify existing global learning practices at the partner higher education institutions. The aim is to identify effective strategies and pinpoint gaps in current educational practices, thereby laying a solid foundation for integrating comprehensive global learning outcomes into STEAMSS curricula.
  3. At the end of May 2025, we successfully completed the first activity, resulting in Output R.2.1 – Research Report on Global Learning Practices. This detailed report summarizes the findings of the research on global learning practices and the expected competences in higher education in the countries of the project partners.