E-le.G.A.N.T.S. - E-Learning Gamifyed and Networked Training for Startupper
Title of the project: E-le.G.A.N.T.S. – E-Learning Gamifyed and Networked Training for Startupper
Projekt manager: dr. Raffaele Longo (UIL)
Project manager at FUDŠ: doc. Dr. Tamara Besednjak Valič
Action: Erasmus+ Call for Proposal – ERASMUS EDU 2022 Capacity Building in the field of Higher Education
Project duration: 24 months
Project start: 1.3.2024
Project end: 28.2.2025
Project website
Project Brochure
Partnership:
- UNIVERSITA TELEMATICA DEGLI STUDI IUL (IUL)
- FAKULTETA ZA UPORABNE DRUZBENE STUDIJE V NOVI GORICI ZAVOD (FUDS)
- IONIAN UNIVERSITY (IURC)
- UNIVERSITETI I ARTEVE (UART)
- UNIVERSETI SHKODRES LUIGJ GURAKUQI (UNISHK)
- UNIVERSITETI HAXHI ZEKA (UGHZ)
- UNIVERSITETI NDERKOMBETAR PER BIZNES DHE TEKNOLOGJI UBT SHPK (UBT)
- UNIVERZITET MEDITERAN PODGORICA PRIVATNA USTANOVA (UNIM)
- JAVNA USTANOVA UNIVERZITET CRNE GORE PODGORICA (UOM)
Project description:
E-le.G.A.N.T.S. aims to establish new skills, concerning technological knowledge, training tools, knowledge sharing, networking, performing art and the ability to translate them into job opportunities, in the HEIs of three Western Balkan’s targeted at developing a new digital readiness and at changing the relationship between curricula, skills, and performing events in a distant perspective digital dimension. The specific objectives of the project concern the role of higher education institutions in the partner countries for economic and social development and their specific capacities to link the academic world of culture and art, and research activities to the labour market and civil society.
Objectives of the project:
The project focuses on three key aspects:
- Develop digital readiness in partners’ HEIs restructuring training models and contents.
- To prepare HEI student in ALB, MNE, and KOSOVO to enhance their (self) employability and the capacity to access the Creative Economy.
- Develop skills to tackle future employment perspectives and build international aggregated answers through a digital transformation, that, by definition, is borderless and asks to work globally.
The main output that the project is committed to produce are:
- Online trained course and implemented toolkit
- Set up an LMS (MOOC) Platform and produced Learning objects
- Organized StartCup
The project has a flexible approach to adapt the learning outcomes to the particular needs and digital skills of the participating learners and will be structured in a way that allows them to improve their skills practically and concretely, gaining a broader understanding and exchanging best practices and experiences. The students are the first beneficiaries of the project together with the teachers and other educational staff that will have the opportunity to integrate digital tools into their teaching.
Project news:
Partner Meeting of the project “E-Learning Gamified and Networked Training for Startupper”
On 15.11.2024, we participated in the Partner Meeting of the Erasmus+ project “E-Learning Gamified and Networked Training for Startupper” The Partner Meeting was held in an online format, moderated by Anna Tatannani, IUL (Italy).
IUL Italy, SASS Slovenia, IURC Greece, UART Albania, UNISHK Albania, UGHZ Kosovo, UBT Kosovo, UNIM Montenegro, UOM Montenegro. We discussed:
- Organisational aspects needed for a successful implementation of the project (timeline, funding…).
- The organisation of the final event, which will take place in Rome (Italy) in February.
- Communication challenges and communication tools.
- The activities that will still take place in the field of communication until the end of the project.
Together with the partners, we have agreed to carry out the dissemination activities according to the plan set out, which was presented once again by Jiannis Toulis from IURC Greece. Together, we will also increase the number of followers on the project’s social channels.
On 28.10.2024, we participated in the Partner Meeting of the Erasmus+ project “E-Learning Gamified and Networked Training for Startupper” The Partner Meeting was held in an online format, moderated by Anna Tatannani, IUL (Italy).
IUL Italy, SASS Slovenia, IURC Greece, UART Albania, UNISHK Albania, UGHZ Kosovo, UBT Kosovo, UNIM Montenegro, UOM Montenegro. We discussed:
- Organisational aspects needed for a successful implementation of the project (timeline, funding…).
- The content of the individual work packages that need additional engagement.
- Communication challenges and tools for communication.
- The organisation of the WP4 work and how to implement the innovation system.
- Preparation of the financial documentation from March to August. Details will be provided by email.
Together with partners, we have identified many opportunities that will take the project to the next level.
As part of the raffle, UBT students travelled to Rome and are expected to share photos, tickets and personal feedback on their experience. This feedback will be sent to Jiannis and used for dissemination purposes. All decisions taken at the Partner Meeting were unanimous.
In September 2024, the Erasmus+ project E-Learning Gamified and Networked Training for Startupper held a key meeting in Tirana, hosted by the University of Arts. Partners from EU countries (Italy, Slovenia, Greece) joined with Balkan universities (Albania, Kosovo, Montenegro) to discuss progress and plan next steps.
The project aims to equip Balkan universities for the digital era, aligning curricula with essential digital skills to strengthen the connection between academia and the arts. Alongside, cultural and research initiatives foster collaboration between universities, creative industries, and civil society. Students are at the heart of the project, co-developing digital tools for both their studies and future projects with international academic teams.
In September 2024, the Erasmus+ project “E-Learning Gamified and Networked Training for Startupper” partners’ working meeting took place in Tirana. The meeting was organised by the University of Arts in Tirana and took place in the Ibrahim Madhi Hall in the main building of the University of Arts. The meeting analysed the implementation of the project so far and the planning and organisation of further actions.
As a reminder, in the framework of this project, three universities from European Union countries (Italy, Slovenia and Greece) are working together with universities from Balkan countries outside the European Union (Albania, Kosovo and Montenegro). The main objective of the project is, on the one hand, to win over Balkan universities – to develop their readiness for the digital age, and on the other hand, to transform the relationship between their curricula and the digital skills that students acquire, thus improving the link between academia and the world of art in their immediate environment. The project also includes a series of cultural and research actions, which are produced in collaboration and synergy between the different stakeholders active in the field of cultural production and creative industries, and in direct cooperation with civil society. The students are the main users of the project and, together with the academic staff gathered from all the countries involved in the project, they jointly develop digital tools both in their teaching and in their future project activities.
More information can be found on the official project website: https://elegantsproject.eu/
E.le.G.A.N.T.S (E-Learning Gamified and Networked Training for Startupper) project partners prepared tailor made training for students in the Balkans.
The third out of three courses is titled New Methodologies. This course introduces a variety of modern teaching and learning methodologies designed to enhance engagement and effectiveness.
Students will explore gamification, storytelling techniques, and design thinking, which are increasingly used to create dynamic educational experiences. The course also covers practical approaches like Learning by Doing and the Flipped Classroom model, along with Agile methodologies for flexible and responsive instruction.
It concludes with innovative approaches to teaching, encouraging reflections and discussions to integrate these new methodologies into educational practice.
More on the training programme you can read at https://elegantsproject.eu/index.php/results/.
E.le.G.A.N.T.S (E-Learning Gamified and Networked Training for Startupper) project partners prepared tailor made training for students in the Balkans.
The second out of three courses is titled New Technologies. This course explores cutting-edge advancements in technology, beginning with an introduction to technological studies and progressing through the latest IT solutions.
Students will delve into Augmented Reality (AR), Virtual Reality (VR), and Machine Learning (ML), gaining a comprehensive understanding of these transformative fields. The course also covers the fundamentals of Blockchain and Generative Artificial Intelligence, emphasizing their applications and potential impacts. Finally, it addresses the ethical considerations and responsibilities that arise in a rapidly evolving technological world and examines the innovative intersections between new technologies and the performing arts.
More on the training programme you can read at https://elegantsproject.eu/index.php/results/
Did you know?
E.le.G.A.N.T.S (E-Learning Gamified and Networked Training for Startupper) project partners prepared tailor made training for students in the Balkans.
The first out of three courses is titled Economy and Entrepreneurship. It begins with an introduction to the core concepts of economics and the significance of entrepreneurial thinking. It guides students through the process of turning an idea into a successful enterprise, emphasizing the importance of a well-crafted business plan. The course includes a detailed exploration of the Business Model Canvas, a strategic tool for visualizing and structuring business models.
As students progress, they learn about effective growth strategies and scalability techniques to expand their ventures. The course also covers essential legal and regulatory aspects to ensure compliance and smooth operations. Leadership and team management skills are highlighted, focusing on building and maintaining effective teams.
Additionally, the course underscores the importance of sustainability and social responsibility, encouraging students to integrate ethical practices into their businesses. It concludes with a reflection on key insights and a forward-looking perspective on future trends and opportunities in the field of entrepreneurship.
More on the training programme you can read at https://elegantsproject.eu/index.php/results/.
On 29.7.2024, we participated in the Partner Meeting of the project: E-Le.G.A.N.T.S. The Partner Meeting was held in an online format, under the guidance of Anne Tattananni, Italian University Line IUL (Italy).
Project team of SASS and project partners: Italian University Line IUL (Italy), Ionian University IUL (Greece), University of Arts Tirana UART (Albania), University of Shkodra “Luigj Gurakuqi” – UNISHK (Albania), University “Haxhi Zeka”- UGHZ (Kosovo), Universiteti per Biznes dhe Teknologji – UBT (Kosovo), University “Mediterranean” – UNIMED (Montenegro), University of Montenegro – UOM (Montenegro). We discussed:
- Organisational aspects needed for a successful project implementation (timeline, funding…)
- Preparations for the first face-to-face meeting of the partners, which will take place on 9 September in Albania.
- Communication challenges and tools for communication
- Overview of the partners’ activities on the project.
Together with the partners, we agreed, that the meeting of all the project partners that will be held on 9 September in Albania, is a great opportunity to deepen the ties between us and to guarantee an even better performance of the project. We also worked on the activities of the project that need to be present, to interested audiences in the best possible way.
Project website